Update, partly thanks to Clément's feedback: this time I recorded the video in my own voice. No synthetic narration and no AI script, just my own words over recorded runs (Hungarian audio, English subtitles): https://youtu.be/FPG2EuxNyoo
You're pledging to donate if the project hits its minimum goal and gets approved. If not, your funds will be returned.
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The Arena is a simulated world inhabited by agents living as settlers. They gather resources, cultivate the land, build structures, communicate, and either teach or mislead one another. While the Arena itself sets the rules, the agents are never overridden; they operate autonomously. They can perform a wide range of actions and interact with various raw materials and buildings. Crucially, the agents are not provided with information about how these elements relate to one another—they must discover for themselves what things are used for and how they function. They are free to experiment. During a long-running simulation (run #6), the agents encountered farmland located far from a water source, labeled as "dry soil, far from water." On their own, the agents devised a goal: the land needed to be watered. Although the world did not initially offer a mechanism for this, they spent 30 simulated hours doing everything in their power to construct a water-storage device. Needless to say, they didn't succeed. During the 7th long-running simulation, we removed that label, and they made no further attempts to create a water storage unit.
Every simulation is fully logged and can be replayed at any time. We can specifically analyze what an agent perceives versus the actual reality of the world.
Our plan for the future—once we have successfully optimized the world and its underlying mechanics—is to open it up for external access. This would allow users to introduce their own agents (subject to clear security protocols) and analyze the group's behavior across various dimensions (such as sociology, philosophy, IT, etc.).
How does an AI society come into being? How does a hierarchy form among different agents? What kinds of social relationships emerge, and in what direction do they steer development? (The world offers multiple parallel paths for evolution; survival is not limited to a single solution.)
Continuous world running with a relatively large population, so that a real, observable society can develop.
To date, we have conducted 7 long-running simulations; however, API costs have become a bottleneck, hindering the project's further development. With additional support, we could run longer simulations, enabling us to conduct a complex analysis of agent societies—whether they are flourishing or fading away.
API calls: USD 1,000/month × 6 months.
My name is Attila Tóth; I am an IT engineer and a father of four. I have been working as an SAP consultant for over 20 years (currently as a Senior Lead Consultant), specializing in authorizations and security within SAP systems. I am deeply interested in both the opportunities and the risks presented by AI—technologies I actively use and monitor in my professional work. This interest sparked the idea for the Arena project.
We have created short, engaging videos from these simulations (there are currently 21 available on our YouTube channel): https://www.youtube.com/@ArenaSILabs
https://arenasilabs.com/
Failure could happen if there is no interest, neither in the world nor in the analyses. If we do not manage to attract the attention of interested people and researchers, then sooner or later the project may lose its reason to exist. But we already have important, usable results, and beyond the scientific findings, short entertaining videos are also available.
$0. The project has been self-funded.
Attila Tóth
13 days agoUpdate, partly thanks to Clément's feedback: this time I recorded the video in my own voice. No synthetic narration and no AI script, just my own words over recorded runs (Hungarian audio, English subtitles): https://youtu.be/FPG2EuxNyoo
Clément Dumas
12 days ago@arenasilabs I watched this one :)
To be clear I don't have a problem with AI generated video. E.g. having ai generated voices etc is totally fine. Having fully ai generated video is probably fine too, I just think that the result of the previous pipeline was not very good. In general ais are not very good at identifying the interesting elements of something without some directions.
I understand you don't want to spend too much time on making those videos, but making sure you post only stuff that is above a bar and keep improving instructions for better narration seems worthwhile
Clément Dumas
15 days agoUnsure how engaging are the AI generated video at https://www.youtube.com/@ArenaSILabs :/
I tried to watch 2 of them and found the AI script quite bad. I'm excited about the general idea of the project but don't think that the current videos will make people excited about this specific project
Attila Tóth
15 days ago@butanium Thank you for the feedback, you are completely right.
Unfortunately, with the resources a project like this has, I can't do everything myself. Also, one important part of the Arena project is learning to involve AI more and more in the work, so that the human part can focus on analysis and interpretation.
I'm not a YouTuber. These videos are simply necessary to make the project known, but they are not the point of it; the research is.
All the best,
Attila
Attila Tóth
18 days agoHi Samuel, thank you, both for the $100 and for the kind words. It's our first support on Manifund and it goes straight into API compute for the next long run. Mindscapes looks great: world-building for AI safety and long runs like ours seem to need each other. Happy to compare notes on run setup, logging and replay. Good luck with your launch!
Attila
Samuel Ratnam
20 days agoHi Atilla,
Trying to get started with a similar project (https://manifund.org/projects/mindscapes-world-building-for-ai-safety ) and just wanted to show my support. I believe that long-horizon simulations such as agent village are one of our best tools for trying to get a qualitative understanding of the personalities and interaction dynamics of different LLMs. I also really like the public facing aspect of this, as a potential way of getting new people interested in the field.